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Arcade Academy - Learn Python

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Learn to program in the Python computer language by creating 2D video games with the Arcade library.

  • Chapters
    • 1. Foreword
    • 2. Setting Up Your System
    • 3. Version Control Systems
    • 4. The Print Function
    • 5. How to Draw with Your Computer
    • 6. What is a Programming Language?
    • 7. Variables and Expressions
    • 8. Creating Functions
    • 9. Drawing With Functions
    • 10. If Statements
    • 11. For Loops
    • 12. While Loops
    • 13. Random Numbers
    • 14. Advanced Looping
    • 15. Introduction to Lists
    • 16. Classes, Constructors, and Attributes
    • 17. Class Methods
    • 18. Using the Window Class
    • 19. User Control
    • 20. Sound Effects
    • 21. Sprites And Collisions
    • 22. Moving Sprites
    • 23. Debugging Programs
    • 24. Using Sprites to Shoot
    • 25. Sprites and Walls
    • 26. Libraries and Modules
    • 27. Searching
    • 28. Array-Backed Grids
    • 29. Platformers
    • 30. Sorting
    • 31. Exceptions
    • 32. String Formatting
    • 33. Recursion
    • 34. Virtual Environments In PyCharm
  • Labs
    • Lab 1: First Program
    • Lab 2: Draw a Picture
    • Lab 3: Drawing with Functions
    • Lab 4: Camel
    • Lab 5: Loopy Lab
    • Lab 6: Text Adventure
    • Lab 7: User Control
    • Lab 8: Sprites
    • Lab 9: Sprites and Walls
    • Lab 10: Spell Check
    • Lab 11: Array-Backed Grids
    • Lab 12: Final Lab
    • Quantitative Reasoning Reflection
  • Languages
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